What happens, if formats, players and codecs have become unplayable? Filmmaker and author Iris Blauensteiner traces remaining data and memories from past projects and lends them a second, ghostly existence.
We are accumulating more and more data, images and sound snippets. But how can we remember when digital materials marked by decay fail?
What happens, if formats, players and codecs have become unplayable?
Filmmaker and author Iris Blauensteiner traces remaining data and memories from past projects and lends them a second, ghostly existence.